An open challenge to beat an unreleased driving platformer tied to Ethereum NFT project Goblintown ended with no eligible winners, despite a $10,000 reward. Held in New York City over three days, the competition drew hundreds of participants, all attempting to complete the game on their first try.
Whilst one player did complete the game, they were disqualified due to having participated in a prior test version. As a result, the prize money remained unclaimed. The game’s organisers say that although many came close, no one who met the entry criteria succeeded in finishing the course.
The event was hosted from a Goblintown-branded truck in Union Square as part of a live preview for Goblintown: Really Hard Driving Game, set for release at the end of April.

How difficult was the game?
The game is a physics-based platformer in which players must guide a vehicle through a series of unstable ramps, gaps, and other hazards. Failure to maintain control or momentum usually results in an immediate reset.
This format is similar to other single-attempt challenge games known for high difficulty and long learning curves.
One participant came within sight of the finish line before falling short. Goblintown co-founder Alex Taub confirmed that this individual would be gifted a Steam Deck console instead, as he did not have a device capable of running the game once released.

Why was blockchain left out of the gameplay?
Despite its origins as an NFT-based IP, Goblintown: Really Hard Driving Game contains no blockchain-based features.
According to the team, the decision to strip the game of blockchain features was intentional, aiming to reach a broader player base.
The truck setup will continue touring major gaming events across the United States, starting with Pax East in Boston and concluding with DreamHack in Dallas.

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